- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
- It will be a type of game that any that is age 7+ will be able to play. A simple game that you might want to take your mom's phone to play it.
- WHAT will your game teach the player about your topic? (Be specific!)
- It will tell about different illnesses, and what type of medicine can cure/slow the progression of it. It will also tell how important it is to get some illnesses taken care of early.
- WHERE does your game happen?
- Describe the world you will design for your game.
- How will this setting add to the learning experience?
- There will be more than one level. You will just be a regular person going to "hang out" somewhere. The area you pick will determine the types of illnesses/diseases that wll attempt to affect your body.
- HOW does your game world teach the player about your topic?
- What happens in the world that helps the player learn?
- How does the player use what they learned to make something happen in the game?
- You will put out different vaccines, etc. that will take care of certain illnesses, as one moves closer to your body if (ex.) you had a flue shot out, and a case of the mumphs came towards you, you would get a warning that your current vaccines are not going to be able to cure the disease, and you would have to pick accordingly.
- WHY is a game a better way of understanding your topic than a quiz?
- Games are fun, quizzes are not. I would much rather play an educational game (if it's good!) than take a quiz on paper.
I am commenting on Justin's blog.
think your game idea is great. You could have a reaction to the wrong vaccine. May a person could fall down or some type of wind down music
ReplyDeleteI like your game idea, about medicine.
ReplyDelete